![]() by FAS grad Christina Cooper |
![]() by FAS grad Pam Rice |
![]() by FAS grad Robert Heindel |
![]() by FAS grad Charles Reid |
![]() by FAS instructor Dolph LeMoult |
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Think with tracing paper:
Tracing paper is the artist’s best friend—all illustrators use quantities of it. Here is how you can use it to solve problems of figure drawing. If you run into trouble, trying working out each step on a separate sheet of paper laid over the previous drawing. In this way you can experiment or make changes at any state without losing the work you have done up to that point. The progressive photographs show the steps, from the simplest form of action or gesture drawing to a well-constructed basic figure. This can then be clothed or modified by more realistic muscle structure—you just slip the basic figure under another sheet of tracing paper and carry on!
1—Action Lines. Freely sketch the swing of the action—don’t bother with details. Try a number of these sketches and pick the best.
2—Stick Figures. Tear off your first sketch and slide it under a fresh sheet of paper on your pad. Then work out your stick figure.
3—Try New Angle. This is easy—tear off tracing sheet and turn you stick figure this way and that to see if the action is improved.
4—Basic Figure Forms. Build these over your stick figure. Don’t worry if they are uneven at first. Retain the “life” of the action.
5—Basic Figure (Refined). You’ve solved your action problems, now do as many tracings as needed to produce a well-constructed figure.